image · Image edit
Onasis Frame Pro Edit
Premium 4K-capable image edit.
Pro edit for campaign stills that must survive crop and upscale.
Pro edit for campaign stills that must survive crop and upscale. Premium 4K-capable image edit. Onasis Studio integrates Onasis Frame Pro Edit with platform presets, live credit estimates, Cast character references, and export packs for manual posting. Creators use economy tiers for iteration and premium tiers for client delivery. Agencies route drafts through team review before export.
At a glance
- Onasis ID:
onasis-frame-pro-edit - Modality: image
- Variant: Image edit
- Base credits: 22 (~$0.22)
- Family: frame-pro
- Tags: edit, premium, 4k
When to use Onasis Frame Pro Edit
Choose this model when your production step matches Image edit. Pair economy tiers with agency batch drafts, then promote winners to Motion Pro or Cinema. Route identity through Cast and finish with export packs.
Estimate spend in the free credit estimator or live in Studio before enqueue. Failed jobs release reserved credits automatically.
Related variants
- Onasis Frame Pro — t2i · 22 cr
- Onasis Frame Pro Ultra — edit · 24 cr
Also in image
- Onasis Frame Lite — High-volume stills for refs and drafts.
- Onasis Frame — Everyday product and persona stills.
- Onasis Frame Flash — Fast premium stills with strong prompt follow.
- Onasis Frame Lite Edit — Budget reference-based image edit.
FAQ
How many credits does Onasis Frame Pro Edit use?
Default runs start at 22 credits (100 credits = $1). Duration, resolution, sound, and adherence can increase the total—Studio shows a live estimate before you generate.
Is Onasis Frame Pro Edit good for Cast characters?
Yes—use Frame stills as Cast references or hero frames for still→video pipelines.
Can agencies batch this model?
Agency plans support batch queues and per-talent workspaces. Flash-tier models suit drafts; Pro/Cinema tiers suit client finals.
Do you show the upstream vendor name?
No. Onasis white-labels every model. You only see Onasis IDs and display names in the app and docs.